For two players · turn by turn
Memory Match Duel
Memory Match Duel adds a second player to the card game, so a child must remember the cards their friend turns over as well as their own. For pupils in Class 1–5 that means paying attention even while waiting for their go, which is good practice for listening in class.
- Visual memory
- Watching others' turns
- Friendly competition
How to play
Turn over two cards. If they match you keep the pair and go again. If not, it is your friend's turn. Most pairs at the end wins.
Invite a friend to play
Challenging a friend needs a QuizByt account on a monthly, yearly or school plan. You send the challenge, it shows up on their Games icon, and you take turns whenever you like: you do not both have to be online.